Once an attacking force has completed the outside objectives, they can move to teleport into the Main Hall and attempt to seize the territory's throne. There are two "stages" in a Guild War the outside and inside the Main Hall. These objectives range from burning down buildings to kidnapping maidens for ransom. The actual fights begin at 19:30 server time.ĭuring a Guild War, there will be a list of objectives to complete in order to achieve victory. The bidding process starts at and ends at. Other 3rd party guilds may choose to "show up unannounced" during this process as well. A guild must be level 2 or higher to take part in any Guild War and all allies that would fight alongside a guild must be present during the bidding process to be allowed to participate. All bidders are anonymous until the challenger is announced and the highest bidder on a territory will be chosen as the challenger. Guild Wars run on a system of bids made by guilds using Guild Funds. A GM may choose to drop this protection early to get back in the fight sooner. Once a guild territory is attacked, if the defending player repels the invader, they will recieve a 3 day protection period during which other guilds cannot attack them. These guilds do not have to be an official enemy guild. Guild War can be declared on a guild's occupied territory within the first 24 hours of purchasing the territory.
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